Showing 4 Result(s)

Kanban and the New New Product Development Game

One of the primary origins of Scrum is “The New New Product Development Game” by Hirotaka Takeuchi and Ikujiro Nonaka, published in the Harvard Business Review in 1986.  This is the article in which the contrast is made between a traditional sequential or “relay race” approach and a holistic or “rugby” approach. Hence  the name Scrum was derived.  As part …

Kanban, Flow and Cadence

Intro There has been some noticeable increase in interest in Kanban recently, with a number of people asking for more basic info, and more people writing new blogs and articles.  This is my attempt to describe in more detail my take on it all, which I refer to as Kanban, Flow and Cadence. Kanban – Controlled Work Flow – Effective …

The Anatomy of an MMF

I’ve been involved in a number of discussions about how User Experience work fits into an Agile process.  As a result a trying to articulate my position, I’ve come up with the following explanation of the anatomy of an MMF. The following diagrams assume the following key: Lets start by looking at a typical waterfall model: In this case, all …

In order to achieve some value…

Liz Keogh says “RIP As a… I want… So that…” (via David Anderson). This also ties in with what Chris Matts has being describing as Feature Injection. What I like about this idea is that it provides the link between the MMF and the User Story. Liz proposes a new format: In order to <achieve some value> As a <role> …